Thursday, 28 February 2013

Assets

We went back to the Queen's building as we wanted to make a walk through to where we wanted to the player to go. There is so much to work with and also because the Queen's building is so unusual it was pretty fun. We have the player exploring the ground floor and the first floor in order to find another way out.
We don't want to give too much away of the plans...



As the theme was chosen we thought to help give the obvious look of an asylum to list out what assets we could have;

(Ok this is part of our asset list, still trying to get a full page)
We set up all the assets into the rooms that we think would be most obvious, for example; Beds in the cells and fire extinguishers are basically everywhere.
We also thought that it would be nicer to let everyone choose what assets they wanted to do and felt more comfortable with. 

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