Ok so after a fair few weeks, we realized the group was falling apart. The original asset list failed as people were not being pushed to do the work. After finally electing a team leader, well actually we have two. (we have two because of the work load, and thought it would be more helpful for the two leaders to bounce idea's off each other) I thought it would be much easier to create a timetable of all the assets and set deadlines for everyone.
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Ok so I split up all the assets and allocated them to every member of the group. Taking into consideration how long each asset should take, hopefully it looks fair. By having deadlines and giving people the assets to do people will just get on and do them instead of picking and choosing and finishing them when ever. (this being our original idea, and well it just didn't happen.)
After the emergency meeting during the Easter break (23rd march) we gave everyone in the group a select role. We should of done this in the beginning of the project but we thought we didn't actually need this. After find this out the hard way we finally allocated people with roles;
Producer (leader); Sam and Evie
Technical art lead; Maarten
Art director; Sophia
Artists; Everyone (as this is an on going role, through out the project)
Texture artist; Shuwei
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